For this release (0.3), I worked on an RPG game that uses the JavaScript React component. The goal was to implement a feature which tracked stats into global variables. PR: https://github.com/ASteinheiser/react-rpg.com/pull/72 This task was actually harder than I anticipated, because of the tedious task of searching through the code to find what you are looking for. For example: It took a long time in order to find the monster names that are being killed, because I don't know where the original developer had placed those variables. Figuring out how to store a global variable and be able to change those values were a medium-level challenge, as it was the first time I stored all of the global variables in a different file. I was confused on how to change those values, and use it in other files.
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