Skip to main content

Release 0.3 Update

For this release, I am working on an issue for an RPG game that uses JavaScript React. This project requires a global tracking of all of the stats, such as monster kills (by monster type), player death count, and high-score tracker. I will be working to implement these features into the project.






Comments

Popular posts from this blog

Lab 8

This lab is the final lab regarding this course, so I chose two issues to work on for the span of the last two Releases (0.3, 0.4). The first issue I found was an RPG game that needed to implement global stats that track the players total player deaths, monster kills by type and top stats. The language used is JavaScript Issue 1 (0.3):  https://github.com/ASteinheiser/react-rpg.com/issues/14 The second issue I found was for a rock-paper-scissors game, that needs to implement a Refresh button that resets all the win/loss/ties back to 0. Issue 2 (0.4):  https://github.com/golemheavy/RPS-Multiplayer/issues/14

Release 0.3 - Final

For this release (0.3), I worked on an RPG game that uses the JavaScript React component. The goal was to implement a feature which tracked stats into global variables. PR:  https://github.com/ASteinheiser/react-rpg.com/pull/72 This task was actually harder than I anticipated, because of the tedious task of searching through the code to find what you are looking for. For example: It took a long time in order to find the monster names that are being killed, because I don't know where the original developer had placed those variables. Figuring out how to store a global variable and be able to change those values were a medium-level challenge, as it was the first time I stored all of the global variables in a different file. I was confused on how to change those values, and use it in other files.

Release 0.2 - Lab 4

Issue: https://github.com/RabanserD/rabanserd.github.io/issues/75 This week I managed to find an issue that required a pull request template. The required technology for this issue was github and '.md' for the documentation.